10/27/2022 0 Comments Tower of trample 1.17.4#Tower of trample 1.17.4 codeFixed error in retreat-injured CA when regenerate ability code does not include a value= key.Fixed error in Castle Switch CA of the Experimental AI after a leader was killed (issue #6440).Fixed bug in Bottleneck Micro AI involving units without moves on terrain with multiple open passages (issue #6599).Fixed visibility bug in ai_helper.get_attackable_enemies() for some complex filters.Fixed chance of being unscathed in damage calculation for some fights in which both units can die (issue #6590).Removing the Protect Unit Micro AI no longer causes a Lua error.Fixed being unable to interact with units when Scroll Lock is active (issue #6759).Fixed path finding visibility bug that sometimes caused OOS errors on maps with tunnels and at least three sides that do not share vision (PR #6744).Fixed frequent crashes occurring in multiplayer matches (issue #6863).`wesnoth.remove_event_handler` renamed to `wesnoth.game_events.remove` for consistency with other event functions. #Tower of trample 1.17.4 full`_context` now has an additional `data` attribute that contains the full event data, including the former owner in a village capture event (which was previously never exposed anywhere).`wesnoth.fire_event_by_id` is renamed to `wesnoth.game_events.fire_by_id`.
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